yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeSupport stage_switch. (#6311)bae87afb2

master
230 B13 linesraw
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -entry main -stage fragment
2
3// CHECK: OpCapability Geometry
4// CHECK:  BuiltIn PrimitiveId
5
6#version 450
7
8out vec4 color;
9
10void main()
11{
12    color = float4(gl_PrimitiveID, 0, 0, 1);
13}