yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
fa8c11ebe
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -preserve-params -O0 2 3// Test that -preserve-params option preserves shader paraemter declarations in the output spirv code. 4 5// CHECK-DAG: OpDecorate %{{.*}} Binding 0 6 7// CHECK-DAG: OpDecorate %{{.*}} Binding 1 8 9RWStructuredBuffer<float> buffer; 10 11struct TT 12{ 13 Texture2D tex; 14} 15[numthreads(1, 1, 1)] 16void f(ConstantBuffer<TT> t) 17{ 18 return; 19}