yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
4533c825f
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -emit-spirv-directly -O0 2 3[[vk::push_constant]] float4 *positions; 4[shader("vertex")] 5float4 main() 6{ 7 return positions[0]; 8} 9// NOT %cbuffer__t = OpTypeStruct %_ptr_Function_v4float 10// CHECK: %cbuffer__t = OpTypeStruct %_ptr_PhysicalStorageBuffer_v4float