yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
4edc72e4d
master
1//TEST:SIMPLE(filecheck=CHECK): -stage compute -target spirv -emit-spirv-directly -entry main 2 3RWStructuredBuffer<float> output; 4static const int vmin = min(1,2); 5 6// CHECK: OpEntryPoint 7 8[numthreads(1,1,1)] 9void main() 10{ 11 output[0] = vmin; 12}