yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeAdd `InterlockedAddF64` intrinsic. (#5412)14f4b45d4

master
196 B12 linesraw
1//TEST:SIMPLE(filecheck=CHECK): -target spirv
2
3// CHECK: OpAtomicFAddEXT
4
5RWByteAddressBuffer bab;
6
7[numthreads(1, 1, 1)]
8void computeMain()
9{
10    double d;
11    bab.InterlockedAddF64(0, 1.0, d);
12}