yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

jsmall-nvidiaImprovements outputting containers (#2815)467fa3a5d

master
624 B36 linesraw
1//TEST:SIMPLE:-target cpp -stage compute -entry computeMain -obfuscate -line-directive-mode none
2
3//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
4RWStructuredBuffer<float> outputBuffer;
5
6#if 0
7[DllExport]
8String getString()
9{
10    return "Hello!";
11}
12#endif
13
14int silly(int a)
15{
16    int t = 0;
17    [ForceUnroll(10)]
18    while ( a > 0)
19    {
20        t = t + t + a;
21    }
22    return t;
23}
24
25[numthreads(1, 1, 1)]
26void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
27{
28    int x = int(dispatchThreadID.x);
29    
30    //String v = getString();
31    int v = silly(x);
32    
33    outputBuffer[x] = v;
34    
35}
36