yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
0b4c1f632
master
1//TEST_IGNORE_FILE: 2 3// libray-entry-point.slang 4// Testing for the scenarion when an entry point is declared in a library 5 6[__extern] int doSomething(int a); 7 8RWStructuredBuffer<int> outputBuffer; 9 10[numthreads(4, 1, 1)] 11void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 12{ 13 int index = int(dispatchThreadID.x); 14 outputBuffer[index] = doSomething(index); 15} 16