yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeAdd slangc interface to compile and use ir modules. (#3615)401d8cdb1

master
1.0 KiB26 linesraw
1// extern-test.slang
2
3//TEST:COMPILE: -no-codegen tests/serialization/extern/module-a.slang -o tests/serialization/extern/module-a.slang-lib
4//TEST:COMPILE: -no-codegen tests/serialization/extern/module-b.slang -o tests/serialization/extern/module-b.slang-lib
5//TEST:COMPARE_COMPUTE_EX: -slang -compute -xslang -r -xslang tests/serialization/extern/module-a.slang-lib -xslang -r -xslang tests/serialization/extern/module-b.slang-lib -shaderobj
6
7//TEST_INPUT:ubuffer(data=[0 0 0 0 ], stride=4):out,name outputBuffer
8RWStructuredBuffer<int> outputBuffer;
9
10// Declare the type exists
11extern struct Thing {};
12// A mechanism to make a Thing without knowing the specific fields.
13extern Thing makeThing(int a, int b);
14
15extern int doSomething(Thing a, Thing b);
16
17[numthreads(4, 1, 1)]
18void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
19{
20    int index = int(dispatchThreadID.x);
21
22    Thing a = makeThing(index + 1, index + 2);
23    Thing b = makeThing(-index , index * 2);
24    
25    outputBuffer[index] = doSomething(a, b);
26}