yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
3d313d963
master
1//TEST_IGNORE_FILE: 2 3struct VS_IN 4{ 5 float4 x : X; 6 float4 y : Y; 7}; 8 9struct VS_OUT 10{ 11 float4 color : COLOR; 12 float4 posH : SV_Position; 13}; 14 15VS_OUT doIt(VS_IN i) 16{ 17 VS_OUT o; 18 o.color = i.x; 19 o.posH = i.y; 20 return o; 21}