yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
a60dd57e5
master
1//TEST_IGNORE_FILE: 2 3struct Material 4{ 5 float4 color; 6 Texture2D t; 7 SamplerState s; 8}; 9 10float4 evaluateMaterial(Material m, float2 uv) 11{ 12 return m.color + m.t.Sample(m.s, uv); 13}