yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
76fdeaa47
master
1result code = 0 2standard error = { 3} 4standard output = { 5{ 6 "parameters": [ 7 { 8 "name": "b", 9 "binding": {"kind": "unorderedAccess", "index": 0}, 10 "type": { 11 "kind": "resource", 12 "baseShape": "structuredBuffer", 13 "access": "readWrite", 14 "resultType": { 15 "kind": "scalar", 16 "scalarType": "float32" 17 } 18 } 19 } 20 ], 21 "entryPoints": [ 22 { 23 "name": "main", 24 "stage": "compute", 25 "parameters": [ 26 { 27 "name": "tid", 28 "semanticName": "SV_DISPATCHTHREADID", 29 "type": { 30 "kind": "vector", 31 "elementCount": 3, 32 "elementType": { 33 "kind": "scalar", 34 "scalarType": "uint32" 35 } 36 } 37 } 38 ], 39 "threadGroupSize": [3, 5, 7] 40 } 41 ] 42} 43}