yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
76fdeaa47
master
1result code = 0 2standard error = { 3} 4standard output = { 5{ 6 "parameters": [ 7 8 ], 9 "entryPoints": [ 10 { 11 "name": "main", 12 "stage": "fragment", 13 "parameters": [ 14 { 15 "name": "input", 16 "stage": "fragment", 17 "binding": {"kind": "varyingInput", "index": 0}, 18 "type": { 19 "kind": "struct", 20 "name": "PSInput", 21 "fields": [ 22 { 23 "name": "color", 24 "type": { 25 "kind": "vector", 26 "elementCount": 4, 27 "elementType": { 28 "kind": "scalar", 29 "scalarType": "float32" 30 } 31 }, 32 "stage": "fragment", 33 "binding": {"kind": "varyingInput", "index": 0}, 34 "semanticName": "COLOR" 35 }, 36 { 37 "name": "sampleIndex", 38 "type": { 39 "kind": "scalar", 40 "scalarType": "uint32" 41 }, 42 "semanticName": "SV_SAMPLEINDEX" 43 } 44 ] 45 } 46 } 47 ], 48 "usesAnySampleRateInput": true, 49 "result": { 50 "stage": "fragment", 51 "binding": {"kind": "varyingOutput", "index": 0}, 52 "semanticName": "SV_TARGET", 53 "type": { 54 "kind": "vector", 55 "elementCount": 4, 56 "elementType": { 57 "kind": "scalar", 58 "scalarType": "float32" 59 } 60 } 61 } 62 } 63 ] 64} 65}