yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
11111e573
master
1//TEST_IGNORE_FILE: 2 3// Imported code used by `reflect-imported-code.hlsl` 4 5public float4 use(float4 val) { return val; }; 6public float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); } 7 8public Texture2D t_i; 9public SamplerState s_i; 10 11public cbuffer C_i 12{ 13 public float c_i; 14}