yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
1b01ff909
master
1//TEST(64-bit):REFLECTION:-stage compute -no-codegen -target host-callable -entry computeMain 2 3struct SomeStruct 4{ 5 int payload; 6 Ptr<SomeStruct> next; 7}; 8 9RWStructuredBuffer<SomeStruct> inputBuffer; 10 11RWStructuredBuffer<int> outputBuffer; 12 13[numthreads(4, 1, 1)] 14void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 15{ 16 outputBuffer[dispatchThreadID.x] = int(dispatchThreadID.x); 17}