yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
1b01ff909
master
1//TEST(64-bit):REFLECTION:-stage compute -no-codegen -target host-callable -entry computeMain 2 3struct SomeStruct 4{ 5 Ptr<int> regularGlobal; 6 int* regularGlobal2; 7 int regularGlobal3; 8}; 9 10RWStructuredBuffer<SomeStruct> inputBuffer; 11 12RWStructuredBuffer<int> outputBuffer; 13 14[numthreads(4, 1, 1)] 15void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 16{ 17 outputBuffer[dispatchThreadID.x] = int(dispatchThreadID.x); 18}