yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
69cb6e8f3
master
1//TEST:REFLECTION:-stage fragment -target glsl -no-codegen 2//TEST:REFLECTION:-stage fragment -target hlsl -no-codegen -profile sm_5_0 3//TEST:REFLECTION:-stage fragment -target hlsl -no-codegen -profile sm_5_1 4 5// Confirm that we do parameter binding correctly 6// when we have both a parameter block *and* user-defined 7// resource parameters that both need automatic 8// binding allocation. 9 10struct Helper 11{ 12 Texture2D t; 13 SamplerState s; 14}; 15 16ParameterBlock<Helper> a; 17 18Texture2D b; 19 20float4 main() : SV_target 21{ return 0.0; }