yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
76fdeaa47
master
1result code = 0 2standard error = { 3} 4standard output = { 5{ 6 "parameters": [ 7 { 8 "name": "PerFrameCB", 9 "binding": {"kind": "descriptorTableSlot", "index": 0}, 10 "type": { 11 "kind": "constantBuffer", 12 "elementType": { 13 "kind": "struct", 14 "fields": [ 15 { 16 "name": "offset", 17 "type": { 18 "kind": "vector", 19 "elementCount": 2, 20 "elementType": { 21 "kind": "scalar", 22 "scalarType": "float32" 23 } 24 }, 25 "binding": {"kind": "uniform", "offset": 0, "size": 8} 26 }, 27 { 28 "name": "scale", 29 "type": { 30 "kind": "vector", 31 "elementCount": 2, 32 "elementType": { 33 "kind": "scalar", 34 "scalarType": "float32" 35 } 36 }, 37 "binding": {"kind": "uniform", "offset": 8, "size": 8} 38 } 39 ] 40 } 41 } 42 } 43 ], 44 "entryPoints": [ 45 { 46 "name": "main", 47 "stage": "fragment" 48 } 49 ] 50} 51}