yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
cd20e94af
master
1result code = 0 2standard error = { 3} 4standard output = { 5{ 6 "parameters": [ 7 { 8 "name": "tx", 9 "binding": {"kind": "shaderResource", "space": 2, "index": 1}, 10 "type": { 11 "kind": "resource", 12 "baseShape": "texture2D", 13 "resultType": { 14 "kind": "vector", 15 "elementCount": 4, 16 "elementType": { 17 "kind": "scalar", 18 "scalarType": "float32" 19 } 20 } 21 } 22 } 23 ], 24 "entryPoints": [ 25 { 26 "name": "main", 27 "stage": "fragment", 28 "result": { 29 "stage": "fragment", 30 "binding": {"kind": "varyingOutput", "index": 0}, 31 "semanticName": "SV_TARGET", 32 "type": { 33 "kind": "vector", 34 "elementCount": 4, 35 "elementType": { 36 "kind": "scalar", 37 "scalarType": "float32" 38 } 39 } 40 } 41 } 42 ] 43} 44}