yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
bdda8a90c
master
1//TEST(64-bit):REFLECTION(filecheck=CHECK): -target cuda 2 3// CHECK: "binding": {"kind": "uniform", "offset": 0, "size": 8, "elementStride": 0}, 4uniform RaytracingAccelerationStructure accel; 5 6[numthreads(1,1,1)] 7void main() 8{}