yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
7dabfa76c
master
1//TEST:COMPARE_COMPUTE(filecheck-buffer=CHECK): -output-using-type 2 3//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 4RWStructuredBuffer<int> outputBuffer; 5 6#define T(x) x 7#define LL T(__LINE__) 8 9[numthreads(1, 1, 1)] 10void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 11{ 12 // CHECK: 13 13 outputBuffer[0] = LL; 14}