yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
135eaff6b
master
1//TEST:COMPARE_HLSL: -profile vs_5_0 2 3// Confirm that type-cast expressions parse with 4// the appropriate precedence. 5 6#ifdef __SLANG__ 7#define R ( X ) /**/ 8#define BEGIN_CBUFFER ( NAME ) cbuffer NAME 9#define END_CBUFFER ( NAME , REG ) /**/ 10#define CBUFFER_REF ( NAME , FIELD ) FIELD 11#else 12#define R ( X ) X 13#define BEGIN_CBUFFER ( NAME ) struct SLANG_ParameterGroup_##NAME 14#define END_CBUFFER ( NAME , REG ) ; cbuffer NAME : register(REG) { SLANG_ParameterGroup_##NAME NAME; } 15#define CBUFFER_REF ( NAME , FIELD ) NAME.FIELD 16 17#define C C_0 18#define a a_0 19#define b b_0 20#define SV_Position SV_POSITION 21#endif 22 23BEGIN_CBUFFER ( C ) 24{ 25float a ; 26float b ; 27} 28END_CBUFFER ( C , b0 ) 29 30 31float4 main () : SV_Position 32{ 33return ( uint ) CBUFFER_REF ( C , a ) / CBUFFER_REF ( C , b ); 34}