yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

James Helferty (NVIDIA)Enable metal tests (#8446)8086adc90

master
1.1 KiB33 linesraw
1//TEST:SIMPLE(filecheck=METAL): -target metal -stage compute -entry computeMain
2//TEST:SIMPLE(filecheck=METALLIB): -target metallib -stage compute -entry computeMain
3//TEST:COMPARE_COMPUTE(filecheck-buffer=BUF): -vk -emit-spirv-directly
4//TEST:COMPARE_COMPUTE(filecheck-buffer=BUF): -metal -render-features argument-buffer-tier-2
5//TEST:COMPARE_COMPUTE(filecheck-buffer=BUF): -cuda
6//TEST:COMPARE_COMPUTE(filecheck-buffer=BUF): -cpu
7
8// This reproduces the specific case that was failing where uniform pointers
9// are used for buffer copy operations with array indexing targeting Metal.
10
11//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
12RWStructuredBuffer<int> outputBuffer;
13
14//METAL: int{{.*}}device{{ *\*}} src
15
16// "indirect_argument" means a pointer
17//METALLIB: !"int", !"src{{[^"]*}}", !"air.indirect_argument"
18
19//TEST_INPUT: set src = ubuffer(data=[1 2 3 4 5 6 7 8],stride=4);
20uniform int* src;
21
22[shader("compute")]
23[numthreads(4,1,1)]
24void computeMain(uint3 threadID : SV_DispatchThreadID)
25{
26    let input = src[threadID.x];
27    outputBuffer[threadID.x] = input;
28}
29
30//BUF:1
31//BUF-NEXT:2
32//BUF-NEXT:3
33//BUF-NEXT:4