yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
855b1a262
master
1//TEST:LANG_SERVER(filecheck=CHECK): 2//HOVER:4,8 3 4float dsqr<T:II 5 6[ForwardDerivative(dsqr)] 7float sqr<T:IInterface>(T obj, float x) 8{ 9 return no_diff(obj.calc(x)) + x * x; 10} 11 12// CHECK: dsqr