yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
7cd8130e1
master
1//TEST:COMPARE_COMPUTE(filecheck-buffer=CHECK): -output-using-type 2 3//TEST_INPUT: set outputBuffer = out ubuffer(data=[0 0], stride=4) 4 5#lang 2026 6 7RWStructuredBuffer<int> outputBuffer; 8 9int f(int x, float y) { return x + int(y); } 10 11int g<each T>(expand each Tuple<expand each T> t) 12{ 13 return countof(t); 14} 15 16[numthreads(1,1,1)] 17void computeMain() 18{ 19 Tuple<expand each Tuple<int, float>> x = (2, 3.0f); 20 21 // CHECK: 2 22 outputBuffer[0] = g<int, float>(expand each x); 23 24 // CHECK: 5 25 outputBuffer[1] = f(expand each x); 26}