yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
307315a73
master
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj 2//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk -shaderobj 3 4struct SSS 5{ 6 float3 v; 7 __init(float3 a) { v= a; } 8} 9 10//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 11RWStructuredBuffer<int> outputBuffer; 12 13[numthreads(1, 1, 1)] 14void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) 15{ 16 SSS s = SSS(0); 17 // CHECK: 1 18 outputBuffer[0] = int(s.v.x + 1); 19}