yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
45b76418f
master
1//TEST:SIMPLE(filecheck=HLSL): -target hlsl -stage compute -entry computeMain 2//TEST:SIMPLE(filecheck=GLSL): -target glsl -stage compute -entry computeMain 3 4RWStructuredBuffer<uint> outputBuffer; 5 6// GLSL: error 30623 7// HLSL: error 30623 8groupshared uint globalMem = 1; 9 10[numthreads(1, 1, 1)] 11void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) 12{ 13 outputBuffer[0] = globalMem ; 14}