yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
7758625d3
master
1//TEST:SIMPLE(filecheck=CHECK):-stage compute -entry computeMain -target spirv 2 3//CHECK: OpEntryPoint 4//CHECK-NOT: error 5 6int* processMemory; 7int* output; 8 9[numthreads(1, 1, 1)] 10void computeMain(int id : SV_DispatchThreadID) 11{ 12 Ptr<int, Access::ReadWrite, AddressSpace::Device> ptr1 = processMemory + id.x + 5; 13 Ptr<int> ptr2 = processMemory + id.x + 4; 14}