yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
712ce653d
master
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj 2 3module b; 4 5import a; 6 7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 8RWStructuredBuffer<int> outputBuffer; 9 10[numthreads(4, 1, 1)] 11void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) 12{ 13 int tid = dispatchThreadID.x; 14 int inVal = tid; 15 int outVal = f() + ns.f(); 16 outputBuffer[tid] = outVal; 17 // CHECK: 2 18}