yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
6af3381f4
master
1//TEST:COMPARE_COMPUTE(filecheck-buffer=CHECK): -output-using-type 2 3public interface ITest { 4 __init(); 5 public int testDir(inout int a); 6}; 7 8public struct TestImpl : ITest { 9 __init(){} 10 public int testDir(inout int a) { 11 int oldA = a; 12 a = 5; 13 return a; 14 } 15} 16 17//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=output 18RWStructuredBuffer<int> output; 19 20public struct Test : ITest = TestImpl; 21 22[shader("compute")] 23[numthreads(1,1,1)] 24void computeMain() 25{ 26 Test data = {}; 27 int a = 516; 28 int b = data.testDir(a); 29 // CHECK: 5 30 output[0] = b; 31}