yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
332f60c19
master
1//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX():-vk -compute -shaderobj -output-using-type 2//DISABLE_TEST(compute):COMPARE_COMPUTE_EX():-slang -compute -shaderobj -output-using-type 3// Disabled due to https://github.com/shader-slang/slang/issues/2198 4 5//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 6RWStructuredBuffer<uint> outputBuffer; 7 8func fix(float x) -> float 9{ 10 let epsilon = 0.01; 11 let x_ = go(x); 12 if(abs(x_ - x) < epsilon) 13 return x_; 14 return fix(x_); 15} 16 17func go(x : float) -> float 18{ 19 return (x + 121 / x) / 2; 20} 21 22[numthreads(4, 1, 1)] 23void computeMain(uint tig : SV_GroupIndex) 24{ 25 outputBuffer[tig] = uint(fix(11)); 26}