yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

skallweitNVenable more metal tests (#4326)712ce653d

master
673 B26 linesraw
1//TEST(compute):COMPARE_COMPUTE: -shaderobj -output-using-type
2
3struct PlusOne<let v : int>
4{
5    static const int value = v > 0? v + 1 : v - 1;
6}
7
8struct GetConst<let v : int, let u : int>
9{
10    static const int value = (u/2+v)*(u+v) / PlusOne<u-1>.value;
11    int arr[value];
12}
13
14//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
15RWStructuredBuffer<int> outputBuffer;
16
17[numthreads(4, 1, 1)]
18void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
19{
20    int tid = dispatchThreadID.x;
21    int inVal = tid;
22    int arr[GetConst<5, 2>.value + 1];
23    GetConst<5, 3> obj;
24    obj.arr[0] = GetConst<5, 3>.value + 1;
25    outputBuffer[tid] = obj.arr[0];
26}