yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f5f0740be
master
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj 2 3[UnscopedEnum] 4enum class Fruit 5{ 6 Orange, Apple 7} 8 9//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 10RWStructuredBuffer<uint> outputBuffer; 11 12[numthreads(1,1,1)] 13void computeMain() 14{ 15 // CHECK: 1 16 outputBuffer[0] = (int)Apple; 17}