yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d63f5e20f
master
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj 2 3// Test that a enum case can reference a previously defined case. 4 5enum Check { V = 1, X = V+2 }; 6 7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 8RWStructuredBuffer<int> outputBuffer; 9 10[numthreads(1, 1, 1)] 11void computeMain(int3 dispatchThreadID : SV_DispatchThreadID) 12{ 13 // CHECK: 3 14 outputBuffer[0] = Check.X; 15}