yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
318adcc27
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2 3// CHECK: OpEntryPoint 4 5enum 6{ 7 Red,Green,Blue 8} 9 10RWStructuredBuffer<int> buffer; 11[numthreads(1, 1, 1)] 12void main(int id: SV_DispatchThreadID) 13{ 14 if (id == Red) 15 { 16 buffer[0] = Green; 17 } 18 buffer[1] = Blue; 19}