yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
051ae8ace
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2// CHECK: OpEntryPoint 3 4extern static const int num = 10; 5RWStructuredBuffer<float> outputBuffer; 6 7[numthreads(1,1,1)] 8void computeMain() 9{ 10 [MaxIters(num)] 11 for (int i = 0; i < num; i++) 12 { 13 outputBuffer[i] = i; 14 } 15}