yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
0651ffb64
master
1//TEST:SIMPLE(filecheck=CHECK_PASS): -target spirv -entry computeMain -stage compute -DUSE_EXTERN 2//TEST:SIMPLE(filecheck=CHECK_PASS): -target spirv -entry computeMain -stage compute 3//TEST:SIMPLE(filecheck=CHECK_PASS): -target spirv -entry computeMain -stage compute -DUSE_EXTERN -DUSE_CONST -DUSE_STATIC 4//TEST:SIMPLE(filecheck=CHECK_PASS): -target spirv -entry computeMain -stage compute -DUSE_CONST -DUSE_STATIC 5//CHECK_PASS-NOT: error 31223 6 7//TEST:SIMPLE(filecheck=CHECK_FAIL): -target spirv -entry computeMain -stage compute -DUSE_EXTERN -DUSE_CONST 8//TEST:SIMPLE(filecheck=CHECK_FAIL): -target spirv -entry computeMain -stage compute -DUSE_CONST 9//TEST:SIMPLE(filecheck=CHECK_FAIL): -target spirv -entry computeMain -stage compute -DUSE_EXTERN -DUSE_STATIC 10//TEST:SIMPLE(filecheck=CHECK_FAIL): -target spirv -entry computeMain -stage compute -DUSE_STATIC 11//CHECK_FAIL: error 31223 12 13 14#ifdef USE_CONST 15const 16#endif 17#ifdef USE_STATIC 18static 19#endif 20#ifdef USE_EXTERN 21extern int num; 22#else 23export int num = 10; 24#endif 25 26RWStructuredBuffer<float> outputBuffer; 27 28[numthreads(1,1,1)] 29void computeMain() 30{ 31 outputBuffer[0] = num; 32}