yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
e04abb54b
master
1//TEST:SIMPLE(filecheck=CHECK): -entry main -target hlsl -profile cs_6_3 2 3RWStructuredBuffer<int> output; 4 5void main() 6{ 7 // Test that the unrolled code does not have trivial single iteration loops. 8 // CHECK-NOT: break 9 [ForceUnroll] 10 for (int i = 0; i < 2; i++) 11 { 12 output[i] = i; 13 } 14}