yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
5450a4907
master
1//TEST:SIMPLE(filecheck=CHECK): -target glsl -entry computeMain -stage compute 2//TEST:SIMPLE(filecheck=CHECK): -target wgsl -entry computeMain -stage compute 3//TEST:SIMPLE(filecheck=CHECK): -target metal 4 5// CHECK: #[compute] 6 7[numthreads(1,1,1)] 8void computeMain() 9{ 10 __requirePrelude(R"(#[compute])"); 11}