yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

kaizhangNVFeature/initialize list side branch (#6058)9ec6b9168

master
784 B41 linesraw
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=BUFFER):-shaderobj -vk
2//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=BUFFER):-shaderobj
3
4struct ExplicitCtor
5{
6  int x;
7  int y;
8  __init(int x)
9  {
10    this.x = x;
11    this.y = x + 5;
12  }
13}
14
15//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
16RWStructuredBuffer<int> outputBuffer;
17void test()
18{
19  // case 1: initialized with synthesized ctor call using legacy logic to form arguments,
20  // and `c1` is now `{0,0}`.
21  ExplicitCtor c1 = {4};
22
23  // BUFFER: 4
24  outputBuffer[0] = c1.x;
25  // BUFFER-NEXT: 9
26  outputBuffer[1] = c1.y;
27
28
29  ExplicitCtor c2 = ExplicitCtor(10);
30
31  // BUFFER: A
32  outputBuffer[2] = c2.x;
33  // BUFFER-NEXT: F
34  outputBuffer[3] = c2.y;
35}
36
37[shader("compute")]
38void computeMain()
39{
40    test();
41}