yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
0d6312f3b
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2 3struct Test_t 4{ 5 uint4 foo; 6}; 7 8// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 9RWStructuredBuffer< Test_t > g_Test : register(t0, space1); 10 11// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 12ConstantBuffer< Test_t > g_Test2 : register(t1, space1); 13 14// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 15StructuredBuffer< Test_t > g_Test3 : register(u2, space1); 16 17// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 18ByteAddressBuffer g_Test4 : register(u3, space1); 19 20// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 21RWTexture2D g_Test5 : register(t4, space1); 22 23// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 24Texture2D g_Test6 : register(u5, space1); 25 26// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 27FeedbackTexture2D g_Test7 : register(t6, space1); 28 29// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 30AppendStructuredBuffer< Test_t > g_Test8 : register(t7, space1); 31 32// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 33ConsumeStructuredBuffer< Test_t > g_Test9 : register(t8, space1); 34 35// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 36RWByteAddressBuffer g_Test10 : register(t9, space1); 37 38// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 39RasterizerOrderedByteAddressBuffer g_Test11 : register(t10, space1); 40 41// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 42SamplerState g_Test12 : register(t11, space1); 43 44// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 45SamplerComparisonState g_Test13 : register(t12, space1); 46 47// CHECK: ([[# @LINE+1]]): error 31222: invalid HLSL register name 48RaytracingAccelerationStructure g_Test14 : register(u13, space1); 49 50[numthreads(1,1,1)] 51void computeMain() 52{ 53 Test_t test; 54 test.foo = uint4( 0, 0, 0, 0 ); 55 g_Test[0] = test; 56}