yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
e0de98e9a
master
1//TEST:SIMPLE(filecheck=CHECK_SPV):-stage fragment -entry main -target spirv -emit-spirv-directly 2 3// CHECK_SPV: OpDecorate %x NonWritable 4StructuredBuffer<uint> x; 5 6// CHECK_SPV: OpDecorate %y NonWritable 7ByteAddressBuffer y; 8 9float4 main() : SV_Target 10{ 11 return x[0] + y.Load<uint>(0); 12}