yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
141eac9eb
master
1//TEST(compute):COMPARE_COMPUTE:-cpu -output-using-type 2//TEST(compute):COMPARE_COMPUTE:-cuda -output-using-type 3 4//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer 5RWStructuredBuffer<int> outputBuffer; 6 7[numthreads(4, 1, 1)] 8void computeMain(in uint i : SV_GroupIndex) 9{ 10 uint low, high; 11 asuint(double(i), low, high); 12 outputBuffer[i * 2] = int(low); 13 outputBuffer[i * 2 + 1] = int(high); 14}