yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

jsmall-nvidiaHLSL Intrinsic coverage test improvements (#1206)199d1f52b

master
917 B31 linesraw
1// TODO(JS): Disabled because fails on windows CI.
2// Probably because on CI it is using std output to detect errors/warnings, not looking at the return code. 
3
4//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute 
5//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute
6//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12
7//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute
8//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-cuda -compute
9
10//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
11RWStructuredBuffer<float> outputBuffer;
12
13[numthreads(4, 1, 1)]
14void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
15{
16    int idx = int(dispatchThreadID.x);
17    
18    float v = 0.0f;
19
20    // Test to check handling of + and -inf
21    if (idx == 0)
22    {
23        v = 5e+40;
24    }
25    else if (idx == 1)
26    {
27        v = -5e+40;
28    }
29    
30    outputBuffer[idx] = v;
31}