yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

ArielG-NVInitial pass to add capability declarations to stdlib intrinsics. (#3912)f9bcad355

master
587 B21 linesraw
1//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl
2#version 430
3precision highp float;
4precision highp int;
5
6//TEST_INPUT:ubuffer(data=[0 0 0], stride=4):out,name=outputBuffer
7layout(binding = 0) buffer MyBlockName
8{
9    int data[6];
10} outputBuffer;
11
12layout(local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
13void computeMain()
14{
15    outputBuffer.data[0] = gl_NumWorkGroups.x;
16    outputBuffer.data[1] = gl_NumWorkGroups.y;
17    outputBuffer.data[2] = gl_NumWorkGroups.z;
18    // BUF: 1
19    // BUF-NEXT: 1
20    // BUF-NEXT: 1
21}