yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

sricker-nvidiaFix broken -emit-spirv-via-glsl test option (#7091)b39ec87cc

master
2.6 KiB118 linesraw
1//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl
2//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-via-glsl
3
4#version 450
5
6//TEST_INPUT:ubuffer(data=[0xA802 0x1349 0xC2 0x91 0xB2 0x72], stride=4):out,name=inputBuffer
7layout(scalar) buffer MyBlock1
8{
9    uint32_t a;
10    uint32_t b;
11
12    uint32_t c;
13    uint32_t d;
14    uint32_t e;
15    uint32_t f;
16} inputBuffer;
17// BUF: A802
18// BUF-NEXT: 1349
19// BUF-NEXT: C2
20// BUF-NEXT: 91
21// BUF-NEXT: B2
22// BUF-NEXT: 72
23
24//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
25layout(scalar) buffer MyBlock2
26{
27    uvec4 a;
28    ivec4 b;
29
30    uvec2 c;
31    ivec2 d;
32
33    uvec2 e;
34    ivec2 f;
35
36    uint32_t g;
37    int32_t h;
38
39    uint32_t i;
40    int32_t j;
41
42    uint32_t k;
43    int32_t l;
44
45    uint32_t m;
46    uint32_t n;
47} outputBuffer;
48
49layout(local_size_x = 1) in;
50void computeMain()
51{
52    uint32_t a = 0xF2845678;
53    outputBuffer.a = unpack8(a);
54    // BUF-NEXT: 78
55    // BUF-NEXT: 56
56    // BUF-NEXT: 84
57    // BUF-NEXT: F2
58
59    int32_t b = 0xF2845678;
60    outputBuffer.b = unpack8(b);
61    // BUF: 78
62    // BUF-NEXT: 56
63    // BUF-NEXT: FFFFFF84
64    // BUF-NEXT: FFFFFFF2
65
66    uint16_t c = 0xF256;
67    outputBuffer.c = unpack8(c);
68    // BUF-NEXT: 56
69    // BUF-NEXT: F2
70
71    int16_t d = 0xF256;
72    outputBuffer.d = unpack8(d);
73    // BUF-NEXT: 56
74    // BUF-NEXT: FFFFFFF2
75
76    uint32_t e = 0xF2845678;
77    outputBuffer.e = unpack16(e);
78    // BUF-NEXT: 5678
79    // BUF-NEXT: F284
80
81    int32_t f = 0xF2845678;
82    outputBuffer.f = unpack16(f);
83    // BUF-NEXT: 5678
84    // BUF-NEXT: FFFFF284
85
86    u16vec2 g = {0xF256, 0x1234};
87    outputBuffer.g = pack32(g);
88    // BUF-NEXT: 1234F256
89
90    i16vec2 h = {0xF256, 0x1234};
91    outputBuffer.h = pack32(h);
92    // BUF-NEXT: 1234F256
93
94    u8vec4 i = {0xF2, 0x56, 0x12, 0x34};
95    outputBuffer.i = pack32(i);
96    // BUF-NEXT: 341256F2
97
98    i8vec4 j = {0x82, 0x56, 0x12, 0x80};
99    outputBuffer.j = pack32(j);
100    // BUF-NEXT: 80125682
101
102    // Note: Below tests are mainly to verify that we don't emit invalid spirv code
103    u16vec2 k = {inputBuffer.a, inputBuffer.b};
104    outputBuffer.k = pack32(k);
105    // BUF-NEXT: 1349A802
106
107    i16vec2 l = {inputBuffer.a, inputBuffer.b};
108    outputBuffer.l = pack32(l);
109    // BUF-NEXT: 1349A802
110
111    u8vec4 m = {inputBuffer.c, inputBuffer.d, inputBuffer.e, inputBuffer.f};
112    outputBuffer.m = pack32(m);
113    // BUF-NEXT: 72B291C2
114
115    u8vec4 n = {inputBuffer.c, inputBuffer.d, inputBuffer.e, inputBuffer.f};
116    outputBuffer.n = pack32(n);
117    // BUF-NEXT: 72B291C2
118}