yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Darren WihandiAdd debugPrintfEXT support (#6659)0d7d6468d

master
645 B15 linesraw
1//TEST:SIMPLE(filecheck=CHECK_SPIRV): -target spirv -stage compute -entry main -allow-glsl
2//TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -stage compute -entry main -allow-glsl
3
4void main()
5{
6    debugPrintfEXT("test");
7    debugPrintfEXT(R"(test1 "%d %d")", 5, 6);
8
9    // CHECK_SPIRV: %[[SET:[0-9]+]] = OpExtInstImport "NonSemantic.DebugPrintf"
10    // CHECK_SPIRV: {{.*}} = OpExtInst %{{[a-zA-Z0-9_]+}} %[[SET]] 1 %{{[a-zA-Z0-9_]+}}
11    // CHECK_SPIRV: {{.*}} = OpExtInst %{{[a-zA-Z0-9_]+}} %[[SET]] 1 %{{[a-zA-Z0-9_]+}} %int_5 %int_6
12
13    // CHECK_GLSL: debugPrintfEXT("test")
14    // CHECK_GLSL: debugPrintfEXT("test1 \"%d %d\"", 5, 6);
15}