yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
5793b6d86
master
1//TEST:COMPARE_COMPUTE(filecheck-buffer=CHECK): -output-using-type 2 3//TEST_INPUT: set outputBuffer = out ubuffer(data=[0], stride=4) 4RWStructuredBuffer<int> outputBuffer; 5 6[numthreads(1,1,1)] 7func computeMain(tid : int : SV_DispatchThreadID) -> void 8{ 9 // CHECK: 1 10 outputBuffer[0] = tid + 1; 11}