yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
447b7e0e2
master
1//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj 2 3/* Test to control altering of an algorithm via generic compile time values. 4 5slang(28): note 99999: an internal error threw an exception while working on code near this location 6(0): error 99999: Slang compilation aborted due to an exception of class Slang::InternalError: unexpected: could not resolve target declaration for call 7 8Seems like it's the default value (=1) that leads to this crash. If we explicitly specify it's ok. 9 */ 10 11//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer 12RWStructuredBuffer<float> outputBuffer; 13 14int reduce<let Clustering : int, let DupTest : int = 1>( int a) 15{ 16 if (Clustering) 17 { 18 a = a + a; 19 } 20 if (DupTest) 21 { 22 a *= a; 23 } 24 return a; 25} 26 27[numthreads(4, 1, 1)] 28void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 29{ 30 int index = dispatchThreadID.x; 31 32 int r = reduce<1>(index); 33 34 outputBuffer[index] = r; 35}