yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
52a45890b
master
1//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): 2 3struct MyType 4{ 5 private int member; 6 private int func() 7 { 8 return member; 9 } 10 struct SubType 11 { 12 int member2; 13 int func2(MyType m) 14 { 15 return m.member + member2; // OK. 16 } 17 } 18 int func1() { return member; } 19 20 private __init() { member = 0; } 21 22 private __subscript(int i)->int 23 { 24 get { return member; } 25 set { member = newValue; } 26 } 27 // CHECK:{{.*}}([[# @LINE+1]]): error 30601: 28 public void publicMethod() {} // ERROR. 29} 30 31void test() 32{ 33 MyType t; // should leave uninitialized. 34 // CHECK-NOT:{{.*}}error 35 t.func1(); // OK. 36 // CHECK:{{.*}}([[# @LINE+1]]): error 30600: 37 t.func(); // ERROR. 38 // CHECK:{{.*}}([[# @LINE+1]]): error 30600: 39 t[0] = 1; // ERROR. 40 41 // CHECK:{{.*}}([[# @LINE+1]]): error 30600: 42 t.member = 2; 43}