yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
525412c67
master
1//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): 2 3 4struct VertexOutput{float Input;} 5float4 fragmentMain(VertexOutput vertex) : SV_Target 6{ 7 // CHECK: ([[# @LINE+1]]): error 30102 8 static float GetValue(int val) { return vertex.Input; } // Simplified example 9 float a = GetValue(vertex.Input); 10 11 // etc 12}